For those of you who keep tabs on my actual gallery pages, this is old news – however, for those who DON’T this blog entry is so I can easily ‘advertise’ the fact. This work is coming along nicely in … Continue reading
Category Archives: CG
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I have recently updated my 3d program (blender) to their latest version which includes a new rendering method called Cycles. Cycles differs from the original renderer (blender internal) in how it treats light projection, bouncing etc thus producing a much … Continue reading